Focused on building environments in Unreal Engine 5, I imported an extensive number of models and textures from various sources, including the Unreal Marketplace, Mega Scans from Quixel Bridge, and a vast collection of Kitbash models, which I separated into individual assets using Python in C4D. In addition to utilizing existing resources, I also contributed by modeling unique items, repurposing assets, and crafting visually stunning environments such as Temple Mount, The Colossus, and Skull Mountain. These projects were both intense and rewarding, offering extensive experience in Unreal Engine 5 on high-profile productions for The Seasonal Group, where I made key contributions during my time at OneBrightDot Ltd. during this project I pursued advanced training with Rebelway in Unreal Engine 5 and Houdini. This training proved invaluable and was extensively applied in subsequent productions.
"If you're seeking someone to craft unique environments and a skill set tailored to Unreal Engine 5, don't hesitate to reach out. I had extensive involvement in creating captivating environments for various projects"
Contact: baron.jepson@gmail.com
The Highlights from Pirate River Adventure video